7#ifndef YARP_DEV_IMULTIPLEWRAPPER_H
8#define YARP_DEV_IMULTIPLEWRAPPER_H
Interface for an object that can wrap/attach to to another.
virtual bool detachAll()=0
Detach the object (you must have first called attach).
virtual ~IMultipleWrapper()
Destructor.
virtual bool attachAll(const PolyDriverList &drivers)=0
Attach to a list of objects.
For streams capable of holding different kinds of content, check what they actually have.