Thrift offers a convenient way to define structures and services. Structures are bundles of data, and services are bundles of methods. Structures fit nicely into streaming communication, while services are intended for RPC communication. But sometimes we want to offer a set of services around a particular structure. One recurring desire is a way to manipulate or read just part of a structure. This is convenient if that structure represents configuration data for a program.
With YARP, it is possible to generate an Editor
service that can be used to manipulate or read parts of a corresponding thrift structure, by passing the yarp.editor = "true"
annotation. For example, suppose we have the following structure in settings.thrift
When compiled, that will give is a Settings
class that can read or write from a port. That class will read the structure in full. For example, here's a test program that will read the structure from a port and show its value:
(If you want to quickly compile this program, just put it in a file called <something>.cpp
in an empty directory, then add settings.thrift
, then run yarp cmake && cmake . && make && ./yarpy
, specifying -DYARP_DIR=<path_to_yarp>
to cmake if needed.)
Once that is running, from another terminal we can write to the settings:
And we see the resulting change of the entire structure:
Now, suppose we want to offer a way to change parts of the structure individually. We can make the following modification:
Now, we can send a new kind of message to the port:
(It is now also possible to use yarp rpc /settings
to send commands and get status feedback). Now we can see that just the part of the structure we care about will change:
The editor also lets us capture events generated just before and just after a field is changed. For example, if we want to do something just before or just after the name
field is changed, we could do this:
Now if we send a message to change the name
field, we'll see: